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Interdimensional Managers ([personal profile] interdimanagers) wrote in [community profile] interstellar4042015-12-28 07:52 pm
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☆RESCUER TEST DRIVE: DIGITAL LOVE

☆WELCOME RESCUERS



Welcome to Interstellar's first ever RESCUER TDM! A part of the Interstellar plot that has just opened up, this covers the entrance of those recruited by the lone space pilot Shep to join him on a mission to the planet Terra to rescue those held captive by Pride Records and Virgo Entertainment. Rescuers will not suffer any memory loss and will enter the game as they are, in contrast to the memory loss/force humanization of the musician half. Powers will be nerfed to a certain degree upon entering the game fully, but during recruitment they will remain at full power.

☆A DREAM ABOUT YOU
These prompts are designed to be game canon, for both rescuers and musicians both new and already in game. For those in game, they will start occurring around New Years in the form of dreams. The dreams will be very clear while happening, but after waking, they will swiftly fade away into something barely remembered. For rescuers, these dreams will occur very shortly before they are approached by Shep or other already recruited rebels to join the rescue squad and go save the people being held captive in Vista City. Rescuers will remember these dreams as clearly as something that actually happened in real life.

Both of these prompts take place in the dreamscape, ostensibly, and the surrounding will appear as whatever fits those taking part in a scene. It can shift and change as a thread goes along, as well, and may resemble things from a captive's home, the game setting, or anything else appropriate.



A1) FOR THE CAPTURED: The kidnapped musicians of Vista City will dream of being themselves - in a way more true than they have been for months now. They'll dream of themselves as they're meant to be, in physical form and manner of dress, and their personality will align more easily with their true nature, even as the confusing influences of their programming nag at their mind. It could alarm them, or it could feel somehow natural. Either way, their memories will still be gone, except for what they've recovered - but they feel somehow much closer to reach, like they may break through if only given the chance to dig just about deeper. They may dream of home, they may dream of Vista, but either way...when the morning comes, their memories of this experience will be all but wiped away. Including the memories of the strangers that promised that they would find them and take them home.

A2) FOR THE RESCUERS: The dream is the first sign of something being wrong. You'll find yourself somewhere else - either a scene from your home, or someone else's, or an alien world you've never seen. In this dream, you'll find a person. Perhaps it's someone you recognize, someone you love dearly, but that doesn't remember you. Maybe it's a stranger, lost, confused, and desperate for help. Either way, you find yourself reaching out to them - but outside of this dream, you are helpless to save them. The dream will fade but stay with you in your memory, and may be a key component in you choosing to believe and join the other rescuers when they come to your door. Something has been taken, and you will take it back.

☆MAKE THESE DREAMS COME TRUE
These prompts are design to be kept as game canon after acceptance, and can be used as the official story of how your character entered the game. Importantly, the technology used to enter your timeline causes massive time distortions, which means that the outcome of this scenario will stagger and replay itself multiple times before settling on an outcome. This means that after the fact, you character may remember being encountered multiple ways, or going in more than one direction, before the timeline settled on a final path.




B1) JUST SAY YES: Soon after these dreams, rescuers will find themselves in a strange situation. Time will abruptly stop for every part of the world except for them, and fade into a ghostly vision of its former self - just in time for them to be approached by some mysterious strangers. Whether your rescuer chooses to run, fight, or talk, eventually they'll be told the truth - people of the multiverse have been captured and taken to a universe far away to be harvested for their souls...in the form of forcing them to becoming rock stars. You heard it here first, folks.

The people recruiting you will mostly be other player rescuers that have already been recruited (regardless of whether or not that's been threaded out - you can assume your guy got recruited by someone if you want to recruit OTHER people.) The pilot and owner of the space ship doing this appears to be a blue man named Shep. He's the guy that's apparently in charge of this whole thing, but he's so busy with the dimension hopping that he's kind of hard to find and talk to. He presumably recruited some of the first members personally, but things have been sort of getting more complicated since then.

B2) INTERSTELLAR DISCO: After you've agreed to come for whatever reason - to save you lover, friend, some guy, whatever - you're be taken upon the guitar shaped spaceship to wait out the tide of the temporal distortions picking you up has caused. It's a long journey back to Vista City, and you've got plenty of new comrades to get to know. This mission could take a while, so you better get comfy. You're in for the long haul now.

NOTE: If you want to see the interior of the spaceship (or if you want to see Shep dance) watch the music video posted up top. It's going to be a fair bit bigger in Interstellar to accommodate the big crew, but the essence is there.


☆HELPFUL INFO
Follow the mod plurk for updates: [plurk.com profile] interstellar5555
Check out the game NAVIGATION
Check out the MUSICIAN TDM
Reserves open on January 2nd at 12:01AM EDT
Applications open on January 11th at 12:01AM EDT
exhumerus: by zandraart@tumblr (never tells anybody anything)

[personal profile] exhumerus 2016-01-11 07:53 am (UTC)(link)
Sans finds himself grinning with genuine mirth at that response, and something about it feels peaceful and right. Yet, when his own reaction occurs to him, he finds himself inwardly doubling back. He's leaving himself really exposed to this person.

As they've just reminded him, fighting is definitely something he remembers them doing, the glowing soul included. So while he keeps on grinning, as he always does, that genuine lining of pleasure fades off.

"...Say. This might be crude to bring up apropos of nothing, but...truth is, it's been rattling my bones for a while now." His stance settles into something more guarded, his hands tucked back in his jacket, ready to move if the response is negative. "You really seem to have this all figured out, don'tcha, kid?"

The lights in his eyes seem to go dead.

"Mind telling me why I remember killing you?"
determinate: (❤ greet a new friend)

[personal profile] determinate 2016-01-11 09:14 pm (UTC)(link)
Frisk watches his amusement fade with disappointment, and drops their gaze to their feet. They don't like this. It's knotting up their stomach in a totally new way - there's none of the adrenaline that goes with the scariest things they've seen, and no explanation like with their big reset. At least when everyone forgot that time it was for a reason, and they didn't lose their whole lives.

The question makes them look up again. They draw back slightly at the empty eyesockets. So, it's this again.

Taken aback as they are, they don't look scared. The concept of their own death doesn't seem to really move them; they just furrow their brow in confusion. "You didn't." Of all the people, Sans? He's never even fought them. "You told me you might've, but you didn't."

At least he remembers a little something. Even if it's totally wrong. Frisk considers leaving it there, but this seems like it could use a little more explanation. "You were a sentry out near the Ruins," they expand with a sigh. "You're supposed to stop humans who come through, but you were friends with my mom and she asked you not to. So when I came, you didn't."
exhumerus: by theslowesthnery@tumblr (maybe not)

[personal profile] exhumerus 2016-01-11 09:32 pm (UTC)(link)
He doesn't even realize he's done it, this time. He's just not accustomed to having eyes that shut off with his mood.

Frisk's answer doesn't make any sense. Or that's what he thinks at first, until he remembers his own line of reasoning - the shattered flow of time that he remembers so clearly. Just because Frisk, at one point, seemed to be pulling the strings...it doesn't mean that this Frisk would know. Does it?

Are they even the same person.

A lot of this has seemed like a novel challenge up until this point - the first interesting thing to happen to him in perhaps his entire life. Yet, the more clearly he remembers certain things, the less it seems all that entertaining or fun. He looks away from Frisk, and back towards the door they just entered through, something eerie trailing through his mind.

"Not that time, I didn't," he says blankly, knocking his knuckles against the door as if in a daze. "...Who's your mom? How good a friend are we talking?"

He hates making promises in general. Making promises to friends is even worse.
determinate: (❤ memory)

[personal profile] determinate 2016-01-11 09:50 pm (UTC)(link)
Neither time is the answer that immediately springs to Frisk's mind. But they don't voice it. They're very good at not voicing things - there's a lot they've never told anybody, and the resets are at the top of that list.

Does Sans know?

He's always been weird, but they never seriously considered that he might actually know. They thought only Flowey remembered. Really remembered, not the kind of half-memories everyone else had and just as easily dismissed. Sans never said anything. He didn't even really act all that different the second time around, did he? They turn their head to stare uneasily at the empty bar. What else might he have known?

"I dunno." They pause for a second, weighing their words. "You only used to talk through the door - it was locked then. You didn't even know each other's names. But it was still important." It must have been. They remember finding Toriel's book of jokes in her room before they even knew what that meant, and Sans wouldn't have made a promise like that to just anyone. "You hang out a lot more now. Her name's Toriel. She's really tall and white."

After another moment of consideration, they add, "I guess she kinda looks like a goat."
exhumerus: by theslowesthnery@tumblr (welp)

[personal profile] exhumerus 2016-01-12 12:33 am (UTC)(link)
He doesn't know much about white goats, but he does know the name Toriel. His non-existent heart sinks at the exact moment that name is spoken, and for that moment, it all feels so clear.

She'd been there. Only for such a short while, but she'd been there. When she left, he hadn't even really thought about it, at first. On to new places. He'd waved it all off. But now, he thinks about a door.

Dully, he raps his knuckles against the door and says:

"Knock knock."
determinate: (❤ golden slumbers)

[personal profile] determinate 2016-01-12 03:20 am (UTC)(link)
Frisk turns to look at Sans again, canting their head to one side. That's right! He's got it!

...he seems sad.

There's a moment of silence as they thoughtfully drum their fingers against the edge of the chair. But in the end, there's really only one thing to say. "Who's there?"
exhumerus: by sarcasticasides@tumblr (cracking me up hahaha sob)

[personal profile] exhumerus 2016-01-12 04:59 am (UTC)(link)
"What, you forgot me already?"

The punchline is delivered with a melancholy, ironic kind of humour. It's more appropriate than he'd like to admit - on more than one level. He's forgotten a lot, it seems like. For some reason, the idea of it bums him out a lot more than it ever had in the waking world. He snickers sadly.

Then his pounds his fist against the door - once, heavily, as a show of frustration. And that's it.

"She was here too, y'know. Not here, I guess. Wherever I am. But she's not anymore."
determinate: (❤ at the beginning)

[personal profile] determinate 2016-01-13 12:22 am (UTC)(link)
That isn't funny.

Frisk forces a smile anyway, small and brief, before dropping their gaze to their feet again. The pounding makes them tense up, but they just as quickly realize it's not a threat and relax again. Whatever Sans says, getting attacked by him is the least of their worries. They don't think it'll happen; if it did, they'd handle it.

"She was?" Toriel hasn't left. They would have known. Except that they didn't know anything had happened to Sans either.

Well, she's safe now, anyway. Sans is not. "Are you still in New York?" New York, Americana, he said. It doesn't mean anything to them now, but they'll remember it. They can find out later. Maybe Toriel will know something.
exhumerus: by redlhz@tumblr (give em a stern-um talking to)

[personal profile] exhumerus 2016-01-13 04:48 am (UTC)(link)
It's totally funny. In fact, it's hilarious. Instead of melancholy, his grin becomes sharper, something hardened by spite. He still doesn't look at them.

"No. Moved to Vista City for this sweet record deal. Except...you never really expect some of the small print in these things, y'know? Pretty sure she didn't. Just another 'human,' like me."

His obviously distracted, his focus somewhere else even as Frisk prompts him for information. He can't stop thinking about Toriel. He can't stop thinking about her smile during the Music Fest, about her visiting his trailer, about how he never saw her again despite apparently knowing her for years. Unbelievable.

"Does anyone know where they go?"
determinate: (❤ a lost child)

[personal profile] determinate 2016-01-14 03:35 am (UTC)(link)
"She's at home now." They don't offer it like a real answer. It's not. There's no way of telling if Toriel returned home from Vista City, or if she hasn't been yet, or even if that was some weird timeline of Flowey's now long gone. It's just the only thing they know about this, about her, right now.

They don't know enough at all about this. It's fine. They'll work it out like they always do.

Weird dreams are unfamiliar territory, so they're taking pains to make sure they remember what they need to. Apparently that consists of taking notes in their phone. It keeps them from having to watch Sans avoid looking at them too. "We'll come get you," they say, as casual as if they were promising to pick up a friend from school.