Interdimensional Managers (
interdimanagers) wrote in
interstellar4042015-12-28 07:52 pm
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☆RESCUER TEST DRIVE: DIGITAL LOVE
☆WELCOME RESCUERS
Welcome to Interstellar's first ever RESCUER TDM! A part of the Interstellar plot that has just opened up, this covers the entrance of those recruited by the lone space pilot Shep to join him on a mission to the planet Terra to rescue those held captive by Pride Records and Virgo Entertainment. Rescuers will not suffer any memory loss and will enter the game as they are, in contrast to the memory loss/force humanization of the musician half. Powers will be nerfed to a certain degree upon entering the game fully, but during recruitment they will remain at full power.☆A DREAM ABOUT YOUThese prompts are designed to be game canon, for both rescuers and musicians both new and already in game. For those in game, they will start occurring around New Years in the form of dreams. The dreams will be very clear while happening, but after waking, they will swiftly fade away into something barely remembered. For rescuers, these dreams will occur very shortly before they are approached by Shep or other already recruited rebels to join the rescue squad and go save the people being held captive in Vista City. Rescuers will remember these dreams as clearly as something that actually happened in real life.
Both of these prompts take place in the dreamscape, ostensibly, and the surrounding will appear as whatever fits those taking part in a scene. It can shift and change as a thread goes along, as well, and may resemble things from a captive's home, the game setting, or anything else appropriate.
►A1) FOR THE CAPTURED: The kidnapped musicians of Vista City will dream of being themselves - in a way more true than they have been for months now. They'll dream of themselves as they're meant to be, in physical form and manner of dress, and their personality will align more easily with their true nature, even as the confusing influences of their programming nag at their mind. It could alarm them, or it could feel somehow natural. Either way, their memories will still be gone, except for what they've recovered - but they feel somehow much closer to reach, like they may break through if only given the chance to dig just about deeper. They may dream of home, they may dream of Vista, but either way...when the morning comes, their memories of this experience will be all but wiped away. Including the memories of the strangers that promised that they would find them and take them home.
►A2) FOR THE RESCUERS: The dream is the first sign of something being wrong. You'll find yourself somewhere else - either a scene from your home, or someone else's, or an alien world you've never seen. In this dream, you'll find a person. Perhaps it's someone you recognize, someone you love dearly, but that doesn't remember you. Maybe it's a stranger, lost, confused, and desperate for help. Either way, you find yourself reaching out to them - but outside of this dream, you are helpless to save them. The dream will fade but stay with you in your memory, and may be a key component in you choosing to believe and join the other rescuers when they come to your door. Something has been taken, and you will take it back.☆MAKE THESE DREAMS COME TRUEThese prompts are design to be kept as game canon after acceptance, and can be used as the official story of how your character entered the game. Importantly, the technology used to enter your timeline causes massive time distortions, which means that the outcome of this scenario will stagger and replay itself multiple times before settling on an outcome. This means that after the fact, you character may remember being encountered multiple ways, or going in more than one direction, before the timeline settled on a final path.
►B1) JUST SAY YES: Soon after these dreams, rescuers will find themselves in a strange situation. Time will abruptly stop for every part of the world except for them, and fade into a ghostly vision of its former self - just in time for them to be approached by some mysterious strangers. Whether your rescuer chooses to run, fight, or talk, eventually they'll be told the truth - people of the multiverse have been captured and taken to a universe far away to be harvested for their souls...in the form of forcing them to becoming rock stars. You heard it here first, folks.
The people recruiting you will mostly be other player rescuers that have already been recruited (regardless of whether or not that's been threaded out - you can assume your guy got recruited by someone if you want to recruit OTHER people.) The pilot and owner of the space ship doing this appears to be a blue man named Shep. He's the guy that's apparently in charge of this whole thing, but he's so busy with the dimension hopping that he's kind of hard to find and talk to. He presumably recruited some of the first members personally, but things have been sort of getting more complicated since then.
►B2) INTERSTELLAR DISCO: After you've agreed to come for whatever reason - to save you lover, friend, some guy, whatever - you're be taken upon the guitar shaped spaceship to wait out the tide of the temporal distortions picking you up has caused. It's a long journey back to Vista City, and you've got plenty of new comrades to get to know. This mission could take a while, so you better get comfy. You're in for the long haul now.
NOTE: If you want to see the interior of the spaceship (or if you want to see Shep dance) watch the music video posted up top. It's going to be a fair bit bigger in Interstellar to accommodate the big crew, but the essence is there.☆HELPFUL INFO► Follow the mod plurk for updates:interstellar5555
► Check out the game NAVIGATION
► Check out the MUSICIAN TDM
► Reserves open on January 2nd at 12:01AM EDT
► Applications open on January 11th at 12:01AM EDT
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Still no TVs either. Taking their phone out, they check the time. Then there's a brief flash of light as they put the video tape away for now.
...what? Everyone's got dimensional boxes, right?
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"Wh, what did you--" There were days he'd play it off as a trick of the light, but now all he can think of is this stranger getting dragged off for things like that. Everyone else has been trying to keep it on the down low, but this little guy must not be with the program.
He kneels down, tense and hissing through his teeth. "You gotta be careful, kid, you'll get in big trouble if they see you doing stuff like that!"
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They shake their head decisively. Then, only because he looks scared, they add in a quiet voice, "'Sokay."
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"Just... just be careful, okay? You don't want to get caught up in anything, the guys up top will..."
It only now, ever so belatedly, occurs to him. "You're... not in the label, are you." He hasn't spoken with much of anyone outside the grip of the media in months, the expectation's ingrained into him. What should have clued him in was that they're just a kid, but... it was the confidence, of all things.
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They've learned, over long periods of time, to trust their own instincts. When things feel wrong, they're usually wrong. Frisk pauses, tilting their head and listening as they scan the surrounding trash piles. It would be hard to move quietly in here. They don't hear anything - more than that, they haven't, except for the sounds made by their and the old man's traveling. Whoever he's afraid of isn't here.
They don't know what's going on, but it sounds bad. They type on their phone for a second, before showing it to Greg.
What do they do?
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This is all supposed to be a dream. It's surreal, everything from the kid to this place to his own body. It can't actually exist. If he can't talk about it in his own dreams, where can he? ...Yet, sometimes his head feels like the least safe place of all.
Finally, Greg looks away. "I don't know. They... mess with us. Mess with our heads, or... hurt people." He feels like a coward. "It's better if you keep out of it."
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Frisk glances around the piles of stuff closest to them. They're not lucky enough to have an old couch or anything nearby, but there's some crates and boxes. They move to sit on one, gesturing the old guy to come take a seat nearby. If this place is safe, they should stay here to talk. And they're going to talk about it. Frisk doesn't just let people hurt each other when they can help it.
Who are they? Obviously, they are choosing to completely ignore Greg's warning.
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Still, he dithers. Being around this kid is sort of reassuring in its own weird way, but this is still something too complicated for someone so young.
"Virgo Entertainment." Obviously they've heard of them, so there's no need to explain further. "I work for them. ...I swear I make a better rock star when I'm awake. But they're, uh. Harsh. On their employees."
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You should work for MTT instead. I know the owner. Because while they've never heard of Virgo, he obviously knows who Mettaton is, right? Everybody does now. It doesn't strike Frisk as odd that he claims he's a rock star, even though he's old. That doesn't have anything to do with how good you are at music. Mettaton's nice.
Unless you're Burgerpants. You aren't Burgerpants, are you, Greg?
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Has he heard of MTT? It sounds like a thing he could have heard of, maybe. He smiles faintly, again. "A smaller label, huh?" Because clearly that's what MTT would have to be. "That might be nicer. But... I can't."
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It's nice that Napstablook and Shyren go with him now though. That's actually a lot nicer.
Why not?
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"I'm under contract. So long as I work for them, if I try to go anywhere..." The normal result would be legal action, but Greg's sure it would be more of a hunt. He rubs at his neck. "B-besides, my friends are here."
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They should still be nice to you, they say anyway, because that's true. What advice can they possibly give here? They don't really understand the situation. It's hard to say without seeing what these Virgo people are like.
Make friends with them.
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"Yeah. I'd like to." It'd be nice if there was still something inside those people capable of friendship. Greg can only hope. "Nothing seems so bad with friends on your side, right?"
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That's not a good recommendation to give. It can lead you pretty wrong.
Rock star, huh? He's not as glam as Mettaton...Frisk considered for a moment, then holds out their fist for a fistbump. Friends?
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"Come to a concert some time, all right? I'll hook you up, promise." Not an easy promise to hold if you don't remember it in the morning, but he'll do his best.
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Frisk. They hold the phone up for inspection, then point to themself.
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Greg gestures to himself with a thumb, and puffs out his chest. For just a moment, he looks like the cocky young star he ought to be. "Mr. Universe. Keep an ear out for me."
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You know what, that's fine. They can work with that. It sure seems to make him happy. Frisk nods and flashes a thumbs-up, smiling. They'll just go see what's going on with that then. It should be a lot easier than the whole monster thing.