interdimanagers: (Default)
Interdimensional Managers ([personal profile] interdimanagers) wrote in [community profile] interstellar4042016-02-22 01:12 pm
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Welcome to Interstellar's second RESCUER TDM! A part of the Interstellar plot that first opened a couple months ago, this TDM cover the second round of recruitment for those approached by the lone space pilot Shep to join him on a mission to the planet Terra to rescue those held captive by Pride Records and Virgo Entertainment. Rescuers will not suffer any memory loss and will enter the game as they are, in contrast to the memory loss/force humanization of the musician half. Powers will be nerfed to a certain degree upon entering the game fully, but during recruitment they will remain at full power.

These prompts are designed to be game canon, for both rescuers and musicians both new and already in game. For those in game, they will start occurring around New Years in the form of dreams. The dreams will be very clear while happening, but after waking, they will swiftly fade away into something barely remembered. For rescuers, these dreams will occur very shortly before they are approached by Shep or other already recruited rebels to join the rescue squad and go save the people being held captive in Vista City. Rescuers will remember these dreams as clearly as something that actually happened in real life.

Both of these prompts take place in the dreamscape, ostensibly, and the surrounding will appear as whatever fits those taking part in a scene. It can shift and change as a thread goes along, as well, and may resemble things from a captive's home, the game setting, or anything else appropriate. Rescuers that are already in game can also end up in this dreamscape, and can run into both new musicians and new rescue team recruits.

A1) FOR THE CAPTURED: The kidnapped musicians of Vista City will dream of being themselves - in a way more true than they have been for months now. They'll dream of themselves as they're meant to be, in physical form and manner of dress, and their personality will align more easily with their true nature, even as the confusing influences of their programming nag at their mind. It could alarm them, or it could feel somehow natural. Either way, their memories will still be gone, except for what they've recovered - but they feel somehow much closer to reach, like they may break through if only given the chance to dig just about deeper. They may dream of home, they may dream of Vista, but either way...when the morning comes, their memories of this experience will be all but wiped away. Including the memories of the strangers that promised that they would find them and take them home.

A2) FOR THE RESCUERS: The dream is the first sign of something being wrong. You'll find yourself somewhere else - either a scene from your home, or someone else's, or an alien world you've never seen. In this dream, you'll find a person. Perhaps it's someone you recognize, someone you love dearly, but that doesn't remember you. Maybe it's a stranger, lost, confused, and desperate for help. Either way, you find yourself reaching out to them - but outside of this dream, you are helpless to save them. The dream will fade but stay with you in your memory, and may be a key component in you choosing to believe and join the other rescuers when they come to your door. Something has been taken, and you will take it back.

These prompts are design to be kept as game canon after acceptance, and can be used as the official story of how your character entered the game. Importantly, the technology used to enter your timeline causes massive time distortions, which means that the outcome of this scenario will stagger and replay itself multiple times before settling on an outcome. This means that after the fact, you character may remember being encountered multiple ways, or going in more than one direction, before the timeline settled on a final path.

B1) JUST SAY YES: Soon after these dreams, rescuers will find themselves in a strange situation. Time will abruptly stop for every part of the world except for them, and fade into a ghostly vision of its former self - just in time for them to be approached by some mysterious strangers. Whether your rescuer chooses to run, fight, or talk, eventually they'll be told the truth - people of the multiverse have been captured and taken to a universe far away to be harvested for their the form of forcing them to becoming rock stars. You heard it here first, folks.

The people recruiting you will mostly be other player rescuers that have already been recruited (regardless of whether or not that's been threaded out - you can assume your guy got recruited by someone if you want to recruit OTHER people.) The pilot and owner of the space ship doing this appears to be a blue man named Shep. He's the guy that's apparently in charge of this whole thing, but he's so busy with the dimension hopping that he's kind of hard to find and talk to. He presumably recruited some of the first members personally, but things have been sort of getting more complicated since then.

B2) INTERSTELLAR DISCO: After you've agreed to come for whatever reason - to save you lover, friend, some guy, whatever - you're be taken upon the guitar shaped spaceship to wait out the tide of the temporal distortions picking you up has caused. It's a long journey back to Vista City, and you've got plenty of new comrades to get to know. This mission could take a while, so you better get comfy. You're in for the long haul now.

NOTE: If you want to see the interior of the spaceship (or if you want to see Shep dance) watch the music video posted up top. It's going to be a fair bit bigger in Interstellar to accommodate the big crew, but the essence is there.

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Check out the game NAVIGATION
Check out the MUSICIAN TDM
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Reserves open on February 27th at 12:01AM EDT
Applications open on March 4th at 12:01AM EDT
woomy: icon of a smiling Agent 3 (I just can't kelp myself)

[personal profile] woomy 2016-02-24 06:16 am (UTC)(link)
[ There's another saluting him but with a much smaller stature than the rest. She then eases into a big smile. ]

Hi again!
snapcrackleburn: (ahahaha)

[personal profile] snapcrackleburn 2016-02-24 09:37 am (UTC)(link)

[ She looks so tiny compared to the other soldiers, very out of place, but he's glad to see a familiar face. Apparently he still can't remember any one in this building so far. ]

Ah. I should tell you, I found out that Riza- [ Wait. Does she know Riza's real name? ] That your Elizabeth was my Elizabeth. We were able to meet and talk after one of my solo performances, and you helped make that possible by passing on that album coupon to her. Thank you for that.
woomy: icon of a happy Agent 3 (Inkin' awesome!)

[personal profile] woomy 2016-02-25 03:01 am (UTC)(link)
I knew it! You're meant to be!

[ She could jump up and down with joy, but she restrains herself. ]

I hope you made it up to her for forgetting her. She didn't show it, but I know she was upset inside.
snapcrackleburn: (listening)

[personal profile] snapcrackleburn 2016-02-26 09:21 am (UTC)(link)
I apologized to her. I don't know about making it up to her completely yet.

But Emma, if you know her and you know I forgot her... Does that mean you're in Vista City for the same reason she is?
woomy: icon of a smiling Agent 3 (I just can't kelp myself)

[personal profile] woomy 2016-02-27 07:48 pm (UTC)(link)
Yep. I'm here to help.

[ This is one of those weird dream things, so she doesn't feel like she needs to be so hesitant with her information. ]

I'm also called Agent 3, which is still a secret name, but it's one from back home.
snapcrackleburn: (anxious thought)

[personal profile] snapcrackleburn 2016-03-04 09:10 am (UTC)(link)
Are you... from the planet Riza and I come from? [ He gestures around at their surroundings, at the large military building he keeps remembering as an example. ] Or a different one? I've been trying to wrap my head around how big this problem with the labels really is.
woomy: icon of a smiling Agent 3 (Just keeping swimming)

[personal profile] woomy 2016-03-05 06:39 am (UTC)(link)
A different one. I never saw a real human before all this.

[ She rocks playfully on her heels with a smile. ]

You're a lot different than what I see at a museum.
snapcrackleburn: (hmmm)

[personal profile] snapcrackleburn 2016-03-05 09:54 am (UTC)(link)
You're not human either? [ By Vista City standards she had always appeared normal enough. ] But then neither was Baryl... So this problem with the labels spans across planets and species.

Is there anyone you're here looking for, the way Riza was searching for me?
woomy: icon of a confused Agent 3 (Are you squidding me?)

[personal profile] woomy 2016-03-05 11:10 pm (UTC)(link)
No, no one I know is here, but I know some people who could be kidnapped, so I'm taking a preemptive strike and helping out. ... Who's Baryl?

[ She doesn't think she knows of a rescuer with that name... 3 feels like she should know about him if Roy knows about him. ]
snapcrackleburn: (studying)

[personal profile] snapcrackleburn 2016-03-06 09:45 am (UTC)(link)
He's- [ He starts to hesitate but remembers just how odd this entire conversation is. A ghost isn't a far cry from what they're dealing with. ] Baryl was a musician who passed away- I believe one or both labels was responsible for his death and the death of his band. Some Pride musicians, including myself, helped him set his friend free from some sort of trap where Santiago had the spirit imprisoned. Baryl told us that he and the rest of his band have been trying to help us all remember our "true selves."

I for one have been convinced. Between what Baryl revealed, my memories, and what Riza told me I know I'm not really a musician from this world. I don't remember everything, I'm not sure what this place is or what rank I am. [ He holds his hands up to point up and down the halls of the military base. ] But I know Pride is holding us captive and I trust Riza.
woomy: icon of Agent 3 charging ahead (The agentsea is ready to rock)

[personal profile] woomy 2016-03-08 06:48 am (UTC)(link)
[ Nope, she doesn't know Baryl, but he sounds like a good guy if he's helping the kidnapped musicians remember and rescuing his friend. Agent 3 nods in approval. ]

Good, you should trust her. And you can trust me too. I'm gonna make sure you get out and back to normal. Squid's honor!
snapcrackleburn: (snap)

[personal profile] snapcrackleburn 2016-03-09 05:34 am (UTC)(link)
Your hard work is appreciated. Please be careful Agent 3. Santiago is an extremely dangerous person. She won't hesitate to injure or kill those who get in her way.

[ 3 is young. He's guessing she has guts if she came all this way but she deserves fair warning of what she has volunteered to do. He stands tall and clasps his hands behind his back, looking more like he belongs in the uniform he's wearing. ]

Consider it an order: You are not to take any unnecessary risks. My rescue is not worth you getting seriously injured or worse. Santiago can only be defeated if we make intelligent decisions.
woomy: icon of an angry Agent 3 (You're the slimy little hipster!)

[personal profile] woomy 2016-03-09 06:52 am (UTC)(link)
[ She stands up straighter as well, trying to muster all the pose that a member of the New Squidbeak Splatoon should have. ]

Yes, sir! But I'm going to make sure the bad guys go down. I'm used to being on the front lines and battling.

[ Even if her ink isn't damaging to anyone. She's working on it! ]