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Interdimensional Managers ([personal profile] interdimanagers) wrote in [community profile] interstellar4042015-12-28 07:52 pm
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Welcome to Interstellar's first ever RESCUER TDM! A part of the Interstellar plot that has just opened up, this covers the entrance of those recruited by the lone space pilot Shep to join him on a mission to the planet Terra to rescue those held captive by Pride Records and Virgo Entertainment. Rescuers will not suffer any memory loss and will enter the game as they are, in contrast to the memory loss/force humanization of the musician half. Powers will be nerfed to a certain degree upon entering the game fully, but during recruitment they will remain at full power.

These prompts are designed to be game canon, for both rescuers and musicians both new and already in game. For those in game, they will start occurring around New Years in the form of dreams. The dreams will be very clear while happening, but after waking, they will swiftly fade away into something barely remembered. For rescuers, these dreams will occur very shortly before they are approached by Shep or other already recruited rebels to join the rescue squad and go save the people being held captive in Vista City. Rescuers will remember these dreams as clearly as something that actually happened in real life.

Both of these prompts take place in the dreamscape, ostensibly, and the surrounding will appear as whatever fits those taking part in a scene. It can shift and change as a thread goes along, as well, and may resemble things from a captive's home, the game setting, or anything else appropriate.

A1) FOR THE CAPTURED: The kidnapped musicians of Vista City will dream of being themselves - in a way more true than they have been for months now. They'll dream of themselves as they're meant to be, in physical form and manner of dress, and their personality will align more easily with their true nature, even as the confusing influences of their programming nag at their mind. It could alarm them, or it could feel somehow natural. Either way, their memories will still be gone, except for what they've recovered - but they feel somehow much closer to reach, like they may break through if only given the chance to dig just about deeper. They may dream of home, they may dream of Vista, but either way...when the morning comes, their memories of this experience will be all but wiped away. Including the memories of the strangers that promised that they would find them and take them home.

A2) FOR THE RESCUERS: The dream is the first sign of something being wrong. You'll find yourself somewhere else - either a scene from your home, or someone else's, or an alien world you've never seen. In this dream, you'll find a person. Perhaps it's someone you recognize, someone you love dearly, but that doesn't remember you. Maybe it's a stranger, lost, confused, and desperate for help. Either way, you find yourself reaching out to them - but outside of this dream, you are helpless to save them. The dream will fade but stay with you in your memory, and may be a key component in you choosing to believe and join the other rescuers when they come to your door. Something has been taken, and you will take it back.

These prompts are design to be kept as game canon after acceptance, and can be used as the official story of how your character entered the game. Importantly, the technology used to enter your timeline causes massive time distortions, which means that the outcome of this scenario will stagger and replay itself multiple times before settling on an outcome. This means that after the fact, you character may remember being encountered multiple ways, or going in more than one direction, before the timeline settled on a final path.

B1) JUST SAY YES: Soon after these dreams, rescuers will find themselves in a strange situation. Time will abruptly stop for every part of the world except for them, and fade into a ghostly vision of its former self - just in time for them to be approached by some mysterious strangers. Whether your rescuer chooses to run, fight, or talk, eventually they'll be told the truth - people of the multiverse have been captured and taken to a universe far away to be harvested for their the form of forcing them to becoming rock stars. You heard it here first, folks.

The people recruiting you will mostly be other player rescuers that have already been recruited (regardless of whether or not that's been threaded out - you can assume your guy got recruited by someone if you want to recruit OTHER people.) The pilot and owner of the space ship doing this appears to be a blue man named Shep. He's the guy that's apparently in charge of this whole thing, but he's so busy with the dimension hopping that he's kind of hard to find and talk to. He presumably recruited some of the first members personally, but things have been sort of getting more complicated since then.

B2) INTERSTELLAR DISCO: After you've agreed to come for whatever reason - to save you lover, friend, some guy, whatever - you're be taken upon the guitar shaped spaceship to wait out the tide of the temporal distortions picking you up has caused. It's a long journey back to Vista City, and you've got plenty of new comrades to get to know. This mission could take a while, so you better get comfy. You're in for the long haul now.

NOTE: If you want to see the interior of the spaceship (or if you want to see Shep dance) watch the music video posted up top. It's going to be a fair bit bigger in Interstellar to accommodate the big crew, but the essence is there.

Follow the mod plurk for updates: [ profile] interstellar5555
Check out the game NAVIGATION
Check out the MUSICIAN TDM
Reserves open on January 2nd at 12:01AM EDT
Applications open on January 11th at 12:01AM EDT
woomy: icon of a smiling Agent 3 (Just keeping swimming)

Agent 3 | Splatoon | B2

[personal profile] woomy 2015-12-29 04:16 am (UTC)(link)
[ Sitting on the edge of a bed and kicking her feet back and forth is a small girl with pointed ears (thought it's hard to tell with her headgear) and green tentacle hair. Agent 3, as she's calling herself, has a very fancy looking gun and inktank resting beside her. They look more suited for a squirt gun fight, so one might think she's in over her head. This isn't a game.

But she's actually rescued numerous zapfish, the Great Zapfish, and fought the Octarian Forces, including their leader. Agent 3 has experience in the field and has put her life on the line.

... She also has no idea that the tide's about to be turned when she learns her Ink Battling skills won't transfer well in a world of non-liquid beings.
firebomber: (pic#9835600)

[personal profile] firebomber 2015-12-29 07:21 am (UTC)(link)
You're not gonna need that.

[ The gun, he indicates with a tilt of his head.

Because violence doesn't save people, singing does. ]
woomy: icon of a confused Agent 3 (Are you squidding me?)

[personal profile] woomy 2015-12-29 08:02 pm (UTC)(link)
Of course I do. How am I going to swim around without spreading ink?

[ Does he really expect her to walk everywhere? That'll take too long. This is a rescue mission! ]
avidita: (pixiv 1128735) (The fact that you trapped hornets in)

[personal profile] avidita 2015-12-29 06:07 pm (UTC)(link)
[...You know what?]

[Mammon isn't even going to question this.]

[They just tilt their head as they look over her gear.]

Do you think we'll be doing much overt combat?
woomy: icon of Agent 3 charging ahead (Any fin is possible)

[personal profile] woomy 2015-12-29 08:17 pm (UTC)(link)
[ Don't question the squidkid mechanics or why an aquatic creature would evolve in such a way to become weak to water in a water flooded world. ]

Even if we don't, I can use this for recon and stealth too. We'll sink them before they even realize we're there.

[ Because clearly they won't notice the bright patch of ink on the floor. ]
avidita: (pixiv 1810447) (I say this as a friend: you would make)

[personal profile] avidita 2015-12-29 11:22 pm (UTC)(link)

It seems a bit brightly colored for stealth.

[Although who knows. Maybe their end destination will just be that brightly colored and obnoxious.]
woomy: icon of a smiling Agent 3 (I just can't kelp myself)

[personal profile] woomy 2015-12-30 03:36 am (UTC)(link)
I can hide in it completely in my squid form, and if I cover a lot of turf, it'll be hard for anyone to find me.

[ Unless they have Echolocators, Point Sensors, or shoot their ink over it... or hose it all down with water, which may be more likely in the future. ]
avidita: (xfinal_fantasyx) (It was kind of like a trainwreck)

[personal profile] avidita 2015-12-30 05:02 am (UTC)(link)
Won't they notice all the paint everywhere?

[Or... whatever this is.]
woomy: icon of a confused Agent 3 (Are you squidding me?)

[personal profile] woomy 2015-12-30 05:18 am (UTC)(link)
My ink? I guess they might, but they won't see me in it. And that's the important part. I can launch a sneak attack!
avidita: (pixiv 1810447) (I say this as a friend: you would make)

[personal profile] avidita 2015-12-31 08:50 pm (UTC)(link)
Fair enough.

[Can't argue with that logic. Mammon is starting to wonder something, however.]

How diluted can your ink get before you can't travel through it?
woomy: icon of an unsure Agent 3 (Water you talkin' about?)

[personal profile] woomy 2016-01-01 12:35 am (UTC)(link)
It doesn't really mix. It's my ink, or it's their ink.

[ She doesn't understand your question. If the inks mixed, then it'd be impossible to decide a winner for Turf Wars... unless Judd has some secret power that helps. ]
avidita: (pixiv 1810447) (I wanted to buy shoes but nothing)

[personal profile] avidita 2016-01-01 05:18 am (UTC)(link)
I meant with other liquids. Water, for example.
woomy: icon of an unsure Agent 3 (Water you talkin' about?)

[personal profile] woomy 2016-01-01 09:07 am (UTC)(link)
... Yeah, let's stay away from water.

[ What? Did you think a squid could swim in water? ]
avidita: (pixiv 1201087) (I made the cop pinkie promise)

[personal profile] avidita 2016-01-02 09:27 pm (UTC)(link)
[They're in a spaceship shaped like a guitar, Mammon is keeping their mind open because the universe is dumb.]

Hmm. That puts a hitch in an idea I'd had... Oh well. I'm sure once we get an idea of the situation besides the vague details we've gotten so far, something will get thought up.

Have you worked with a team before?
woomy: icon of Agent 3 from behind (New squid on the block)

[personal profile] woomy 2016-01-03 06:32 am (UTC)(link)
[ She frowns again. Dude. Don't shoot her with water. She hasn't figured out if she'll be able to respawn here or if she'll have to be inkredibly careful. ]

Of course! You can't participate in Ink Battles without being on a team.

[ Despite having taken the front line of her last rescue mission by herself, she did have others helping by radio. And that's to say nothing about her squid squad back home. They may still be starting out and playing more for fun than glory, but they're still her pearl of a squad and friends. ]
avidita: (sassybird) (There are not enough nopes in the)

[personal profile] avidita 2016-01-05 07:34 am (UTC)(link)
[So many new things they're learning about that will probably not at all be relevant once they get back home.]

What exactly is an Ink Battle?
woomy: icon of Agent 3 charging ahead (Any fin is possible)

[personal profile] woomy 2016-01-06 04:35 am (UTC)(link)
It can be a lot of things. You can capture the most turf, keep your ink in a certain area the most, bringing a tower to the enemy spawn or the Rainmaker.

[ The Rainmaker is a big golden fish weapon. ]

Oh, and you can't forget Splatfests!
avidita: (pixiv 1128735) (The fact that you trapped hornets in)

[personal profile] avidita 2016-01-07 07:03 am (UTC)(link)
[Seems this conversation might go on a while, so Mammon does themself a favor and takes a seat.]

woomy: icon of a smiling Agent 3 (I just can't kelp myself)

[personal profile] woomy 2016-01-08 05:16 am (UTC)(link)
So the Squid Sisters get word from on high, right? There's a question and two answers. Everyone picks a side, and we try to win as much as we can to prove that our answer is the best of the bunch. It's a party and a war all in one night!

[ Sitting down is a good idea because she has no idea how strange her world can be. ]
avidita: (pixiv 4925030) (I've done dumber things than this)

[personal profile] avidita 2016-01-15 02:37 am (UTC)(link)
[Well that's.. sure an interesting way of going about things.]

Does anyone get seriously injured during them?
woomy: icon of a confused Agent 3 (Are you squidding me?)

[personal profile] woomy 2016-01-15 07:18 am (UTC)(link)
Eh... not really unless you call salt a serious injury. There's a lot of salt.

[ Some people take the results too hard and too seriously. ]

At the end, it's mostly Super Sea Snails and cash from all the battles you did.
avidita: (pixiv 4925030) (I've done dumber things than this)

[personal profile] avidita 2016-01-17 01:13 am (UTC)(link)
Well, the cash part doesn't sound so bad.

[Mammon no]

I don't think the people we'll be going up against will be particularly inclined to be that gentle.
woomy: icon of Agent 3 charging ahead (Any fin is possible)

[personal profile] woomy 2016-01-17 08:23 am (UTC)(link)
Neither were the Octarians, so done that before. I'm not gonna be gentle with them either if they won't.

[ The reality of the situation, however, will show that she will be gentle with them. Not on purpose though. ]
avidita: (pixiv 1810447) (I say this as a friend: you would make)

[personal profile] avidita 2016-01-21 02:59 am (UTC)(link)
I'll take your word for it, then.

Still, it'd be nice if we could take out this entire little operation of theirs by not engaging in direct combat. [Mammon's preferred method, honestly.]
woomy: icon of a smiling Agent 3 (I just can't kelp myself)

[personal profile] woomy 2016-01-21 06:55 am (UTC)(link)
We could have a Turf War. Whoever covers the most turf wins, and those who want to splat the bad guys can do so.

[ There are many problems with that idea. For one, they would have to get the bad guys to agree to these terms, which they won't. ]

Or we can take over their radio waves and blast them with our music. That's even less direct combat.

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