Can a lack of familiarity be familiar? Greg has the distinct feeling he ought to know this beach, like surely must have been here before, but it all comes up empty. You'd think a guy would be able to pick out a huge statue of a woman carved into the cliffside, anyway.
Maybe it's the lighting. No matter whether he's been here before or not, the greenish flames and wreckage scattered over the shore give the distinct impression of being recent rather than standard. What was probably once a beautiful view has turned eerie and unsettling, cast with an aura of things deeply important and dangerous having happened.
Greg leans his weight against the van parked on the beach--well, less parked, more with several wheels missing. It feels like that's probably symbolic, or something? He doesn't know. He's too tired to figure it out; everything about this place makes him feel unbearably tired and lost.
The death metal blasting from the van's speakers isn't helping.
Greg Universe | Steven Universe | A1 (already in game)
Maybe it's the lighting. No matter whether he's been here before or not, the greenish flames and wreckage scattered over the shore give the distinct impression of being recent rather than standard. What was probably once a beautiful view has turned eerie and unsettling, cast with an aura of things deeply important and dangerous having happened.
Greg leans his weight against the van parked on the beach--well, less parked, more with several wheels missing. It feels like that's probably symbolic, or something? He doesn't know. He's too tired to figure it out; everything about this place makes him feel unbearably tired and lost.
The death metal blasting from the van's speakers isn't helping.